The idea looks quite nice, but I felt like my choice of a way to throw the dice meant nothing (or at least I didn’t know what it meant), so every fight turned into simply pressing [ENTER] until I lose or win. It’s also unclear how much HP do the dice have exactly and how their levels and “types” affect the outcome. Overall I think that’s a solid foundation, but the gameplay needs some refining. Loved the visuals, though. Anyways, good job! Consider trying my game if you wish.
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Loaded Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4720 | 1.818 | 2.571 |
Presentation | #4796 | 1.919 | 2.714 |
Overall | #4893 | 1.886 | 2.667 |
Creativity | #4929 | 1.919 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is all about rolling and collecting loaded dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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