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Decreasing Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4091 | 2.073 | 3.167 |
Creativity | #4798 | 1.964 | 3.000 |
Overall | #4800 | 1.928 | 2.944 |
Presentation | #5106 | 1.746 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game, you control a dice. It starts with a 6 at the top, but every time you move, it "rolls", and that number decreases. The objective is to arrive to the end of the level before the dice has no more numbers.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Pretty neat idea, pretty fun! I've got to know though, was the feature truly a bug that became an interesting mechanic?
Thanks for playing! Yes, it was a bug because it's programmed that you can't move in a direction if there is a wall in that direction, but the movement of the red blocks happens after the main movement, so you can enter one wall block without that restriction. I discovered it while doing the "The lava is floor" level, and thought that I could use it as a new mechanic instead of fixing it. In that level I also discovered that you could go out of bounds because there is only a wall of blocks enclosing each level, and the background, which is in the same color than the wall blocks, lets you move through it, which inspired the "Out of bounds" level.
Completed the game, it is a great brain teaser!
The idea with synchronized dice was kinda cool.