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A jam submission

Dice, Dice, MaybeView game page

​Time to dice in this playtime adventure!
Submitted by btbgbstpl — 1 hour, 33 minutes before the deadline
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Dice, Dice, Maybe's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#46241.8552.833
Presentation#51061.7462.667
Overall#52721.7092.611
Creativity#56081.5282.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The enemy stats and gun choices are determined by in game dice rolls

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

So the core gameplay is definitely lacking, but you know what? The environment is nice and I had fun climbing on blocks and getting out of bounds.

Submitted

Nice work on submitting to the jam its not an easy task!

I like the concept of your game! The weapons feel quite satisfying to shoot the sound effects help a lot with this! Enemies however didn't feel very satisfying to hit because there was no indication I was hitting them because I couldn't see the bullet when shooting and there were no hit markers. I'm still not sure how to consistently spawn the enemies. The wave counter kept going up but no enemies spawned

I like the concept it just needed more time! Again nice work on submitting to the jam its not an easy task! :)