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Re-Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4354 | 1.964 | 3.000 |
Creativity | #4798 | 1.964 | 3.000 |
Overall | #4857 | 1.891 | 2.889 |
Presentation | #5106 | 1.746 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The streanght of each enemy is a roll of the dice as is how you play the game
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Great game, one of the most original implementations of the theme i've seen.
If you want some comments on how to improve this game i think adding borders and a final score display would be a good implementation.
You have actually created a well-balanced combat system. The player is forced into taking risks and getting close to the dice. I would've liked to see more mechanics than just this though. There was also a lack of audiovisual feedback making it hard to understand what was happening on screen
Great, my Meemaw almost booted me off of the computer though because she thought I was downloading a virus to our family's shared Dell Optiplex Desktop Intel i3-4130 3020.