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No Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5392 | 1.515 | 2.143 |
Presentation | #5402 | 1.616 | 2.286 |
Creativity | #5500 | 1.616 | 2.286 |
Overall | #5530 | 1.583 | 2.238 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It was designed to be a game about risk management where every turn has you deciding whether to risk rolling the dice but its resigned its self to being a procedurally generated dice dropper
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I cant give a rating because mouse capture didnt work for me and I could not play properly.
I was able to spawn the D4s (which allowed me to escape a box that I shared with another figure lol), but I didn't seem to be able to "Engage in combat" in any way as described in the description.