The game does look good, but since the assets were not made during the jam it's just really a 3.2 gb paperweight. As for the gameplay itself the rolling of the dice to choose the character does not have much impact. The gameplay as each character feels mostly bland. Also for your information spaceships in space with no gravity to be found don't fall downwards upon bursting into flames.
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Role Aboard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2464 | 2.940 | 3.667 |
Overall | #3747 | 2.376 | 2.963 |
Enjoyment | #3913 | 2.138 | 2.667 |
Creativity | #4657 | 2.049 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Roll a die to determine which role you play.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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