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A jam submission

Topside - GMTK 2022 Game Jam SubmissionView game page

You, the lone d6, stand against an endless onslaught of d4s.
Submitted by Comet (@TheCometCloud) — 18 hours, 41 minutes before the deadline
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Topside - GMTK 2022 Game Jam Submission's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#13063.4003.400
Overall#26002.8222.822
Enjoyment#28552.5332.533
Presentation#33722.5332.533

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a die, and by rolling around, you gain ability to attack different kinds of enemies indicated by the side facing up.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Great concept but I think the execution lost it a bit. The difficulty is pretty high right from the start, defiantly could have benefited from  a more gentle ramp up on  that. The controls were good, smooth and after a couple games felt natural. I would have liked some score indicator on screen as well, rather then only at the end. Also not sure if I just never made it far enough but once you get into the rythum of the game it gets repetitive quickly as the enemies are all the same. Lastly (and this is a personal comment but applicable to others I'm sure), I am colorblind and found it almost impossible to distinguish between some of the enemies colors. A little more distinction in the visuals would help out others like myself that have been cursed with limited sight. 


Overall though, as I said the concept itself was good, met the theme well I think, and was enjoyable.

Developer

Thanks for playing, and I'm glad you liked it! I agree with all those criticisms. In the post-voting update I'll be trying to address all of these along with a couple of other features. 

Submitted

Wicked hard. Very cool though. I hope after the jam you get to develop a tutorial so you can gradually ramp up the difficulty. I would have also loved the ability to spin in place, so that instead of it being red on your left it was blue. It would make the game a little more easy to grasp mentally. Still you did a great job and it was fun!

Developer

Thanks for playing, I'm glad you enjoyed it. I'll be updating it with an easier start very soon!

Submitted

The concept is pretty nice! :) However, i think the obstacles should only come in 1 direction, since its a bit hard for me lol (preobably a skill issue but still)

Developer

Thanks for playing! Yes, it is a bit too hard. I wanted to tone it down before the Jam ended, but I just ran out of time. For sure going to release an update!

Submitted

Oh, that was cool. I didn’t figure out the controls right away, but it’s a very cool concept. I would try to play this game with turn-based mechanics, where enemies approach step by step when you moves.

Developer

I'm glad you liked it, thanks for playing! That could be really cool, something to explore for sure. 

This game is awesome! It feels like playing rubik's cube but you might not survive