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Diceroni[Game Jam]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2085 | 3.113 | 3.231 |
Overall | #3271 | 2.570 | 2.667 |
Enjoyment | #3273 | 2.372 | 2.462 |
Presentation | #4094 | 2.224 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll the dice to do your attack
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very interesting game concept. I liked the graphics! Nice job giving a tutorial too
Pretty cool idea. I'm not sure if the tutorial was really needed because I picked up more by playing the game than reading about it. The actual gameplay though is a little tedious - you can speed it up massively by not caring about the die outcome because mastering that is way harder than anything else in this game. I think it'd also be better if the movement speed was faster, because my rounds were pretty low on action because of it. btw, the viewport on the game page is huge - I had to zoom out to 50% to see the game screen comfortably -@h