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Dicey situation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4720 | 1.818 | 2.571 |
Presentation | #4967 | 1.818 | 2.571 |
Overall | #5029 | 1.818 | 2.571 |
Creativity | #5123 | 1.818 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a dice and it is being rolled every 20 seconds and it has 15 different effects.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The dice being rolled was not intuitive to me. It was fun to run around and shoot at the dummies!
Nice submission and amazing that you did this in 48 hours.
FOV modification leads to a noticeable bug with the gun being cut off by the camera clipping plane. If you do continue to work on this, I highly recommend fixing that. The bullets also have a blood splatter no matter what you shoot at, very noticeable in the "Up" roll.