it has a good core mechanic of your weapon constantly changing, but I feel that some of the weapons are much easier to use than others. also, the dice rolling animation stopping the game really stops the flow of the game. there were several glitches with the music stuttering between rooms and menus, and i died several times upon falling into a room due to an unavoidable enemy.
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Cursed D3's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1274 | 3.412 | 3.412 |
Overall | #1738 | 3.137 | 3.137 |
Enjoyment | #1927 | 2.882 | 2.882 |
Presentation | #2098 | 3.118 | 3.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The dice determines your abilites.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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