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1Q2Q's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2023 | 3.714 | 3.714 |
| Artwork | #4825 | 2.786 | 2.786 |
| Enjoyment | #5797 | 2.429 | 2.429 |
| Narrative | #6386 | 1.857 | 1.857 |
| Audio | #8748 | 1.286 | 1.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
it involves trying to get into the loop of juggling
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Comments
I got three and held it for a few seconds! Really hard unless you're stubborn and keep trying. Catching the ball initially is way too hard in my opinion.
- Blob
Hey! Super cool concept. I’d love to see a clip of someone actually juggling with this mechanic.
With that said, I was only able to get one ball in the air for a few exchanges. Maybe you could implement something similar to coyote time in platforming but with the player catching the ball.
Two is all I can manage, it's very difficult indeed, but satisfying.
Very satisfying when you get in the rhythm... cool that the height changes if you hold longer.
I couldn't really get into the gameplay, I think the collider is too small XD
it definitely is hehe. I realized I needed to make the timing easier but it was too late to change anything :P
Maybe I just have skill issues, but couldn't really get into the gameplay. Big fan of the aesthetics, though!