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A jam submission

Size MattersView game page

Game made for GMTK 2024. Platformer with changing size.
Submitted by mrbaconfat — 1 hour, 41 seconds before the deadline
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Size Matters's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#46492.3372.636
Overall#55712.2032.485
Style#57232.0952.364
Creativity#59092.1762.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Scaling player to make use of puzzles.

Development Time

96 hours

(Optional) Please credit all assets you've used
https://tallbeard.itch.io/music-loop-bundle - Abstraction music but I didn't have time to implement it

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Comments

Submitted(+1)

Wow that was really fun!  I made it to the end and I loved how you told how to play as you moved a long.  Nice job

Submitted(+1)

I see what you did there :) I love this game. It's short, but the time limit is definitely "limiting" lol. Keep up the good work!

Developer(+1)

Thanks! I would like to improve on this concept in the future sometime. Hopefully with enough time to polish and make the game actually "fun" lol.

Submitted(+1)

I think this could have been quite good game, but its to short, basically it cuts off when it start to get interesting. I think scale up and down should be two buttons, you have A, S, D to do all sizes, while you could just use Q, E. Very short game, but it has potential. :) 

Developer

I wanted much more content (like at least a *good* tutorial and a few decent levels) but I unfortunately did not have the time to do so. Thanks for the suggestion on the controls though, will take note for next time I try something like this!

Submitted(+1)

You really stuffed way too many controlling mechanics into this, try to have 3 mechanics that have influence on each other, that will be both more fun to play and easier to make

Developer

Yeah honestly, I feel like adding dash and wall climbing was too much and had the gameplay been more focused on the size changing it would have been better. Thanks for the feedback though, if I decide to revisit this idea I'll take it into consideration.

Submitted

My first ever game was actually built around this idea, check it out if you're interested

https://evitrea.itch.io/dynamic-scaling-platformer

Submitted(+1)

On QWERTZ, the jump-Button was Y =)
I like the idea

Developer

Thank you!