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bloodonus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #6551 | 1.637 | 2.500 |
Style | #6881 | 1.528 | 2.333 |
Overall | #6972 | 1.564 | 2.389 |
Creativity | #7037 | 1.528 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game fits the theme of Scale because it's about playing with distance to collect oxygen, which makes the character grow larger, while avoiding bacteria that shrink the character. The goal is to collect enough oxygen to fill a blue bar called 'Organ.
Development Time
96 hours
(Optional) Please credit all assets you've used
A.U.R.W.HDRP Free Version (Aseet)
shutterstack (judyjump) (picture )
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Comments
Good effort for a first game. A little more guidance on what to do (in game) would help to try and play the game longer. Textures and stuff look promising for your next entry?!
Controls were incredibly twitchy and hard to use. Speed didn't seem to be capped and I got thrown out of the world. Wasn't really sure what to do and the timer got all the way to 0 and I didn't die. The blue things I was supposed to collect didn't spawn, and I spent most of my time wandering around looking for stuff to do. Music was fine, I liked the weird bloody style of things!
Thank you for your comments and for trying out our game. This is our first time making a game, and we've had a lot of fun. I really enjoyed creating this game and trying something new.
We feel that we've made several mistakes, especially with time management and project planning. However, we had a lot of fun, and we'll use this experience to improve in the future. Thank you.