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Scaling Dunes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4615 | 2.520 | 2.615 |
Overall | #5703 | 2.150 | 2.231 |
Creativity | #6118 | 2.075 | 2.154 |
Enjoyment | #6164 | 1.853 | 1.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Players power and abilities scale as he defeats enemies and as time passes.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Great job! I couldn't get very far in the gameplay, but this is definetly a nice concept.
Thank you so much for playing!
Nice job! Was a little confused though, wasn't sure if I was attacking or not until some time later when I realised the enemies disappeared. Maybe you could add a weapon or projectile to show how the player is attacking! Would also be nice to add a restart button after the game ends :)
Hey! Thanks so much for playing! It appears that a bug is present where the attack indicator is not always triggered, and since I was in a rush to finish the game art, I completely forgot to draw some kind of indicator on the sprite itself :(
Regarding the restart, pressing the "R" key should work. I checked with a friend and from what I saw, it can happen that the focus on the game window is lost and so the action doesn't trigger.
Thanks again for playing, really appreciate it :)
I like the art and the game play is interesting, i really like being smol and dodging large bullets, very fun!
Hey there, thanks for playing! Honestly I'm really proud of the art I was able to do as it was done a couple of hours before the deadline -_-' Yet I think it came out pretty alright.
I'll make sure to have a look at your game. Your frogs have picked my interest for sure!
I spam clicked enemies, camera keeps zooming out, I get bigger, I get smaller, bars at the top of the screen are racing to the right all of a sudden I’m massive, then I’m tiny again everything is really slow. Did I win?
hahaha yes! You won! I only realized I did not code any real winning conditions after the jam was over! Could have done something like the gameover screen and it would have been fine. Oh well...
Thanks for playing!
I have no clue what is happening. maybe add some attack visual so I know If I hit an enemy. something made the game zoom super far out and I couldn't see anything.
hey thanks for playing the game! Regarding the attack visual, the enemies should be flashing red for a bit after you hit them. but perhaps there is a bug that prevents this from happening.
Indeed, the idea was that as you get bigger I would need to zoom out the camera so that you could still see the player character. But the implementation wasn't the best I admit!
Again thanks for the feedback!
I still had fun nonetheless, but it just needs some more polish :)
Thank you for playing! Totally agree, with you as well haha
I've already taken some notes for the next jam. I' m hopping whatever it is I end up making will be a lot more polished!
Thanks for the feedback!