Congrats on submission! It's an interesting idea that can be expanded further. Right now the game is very simple however. If the whole idea is to expand the dungeon, you definitely should not place an incentive to never leave starting area with firerate bonus, you should instead place incentives to explore new areas and go deep into scaling dungeon. Visuals are nice and simple, I liked that. I hope you continue to improve and make make more awesome games in the future, good luck!
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Ghostly Dungeons's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2437 | 3.033 | 3.033 |
| Overall | #3402 | 2.911 | 2.911 |
| Style | #3505 | 2.900 | 2.900 |
| Creativity | #4078 | 2.800 | 2.800 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The map expands
Development Time
96 hours


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