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A jam submission

Make Your CaseView game page

Scale and stack objects to balance the scales!
Submitted by OttotheTomato, danmw, ViviTheQueen, Doloramen (@Doloramen), MasterOfDragons — 39 minutes, 3 seconds before the deadline
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Make Your Case's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#16463.2863.286
Overall#30913.0003.000
Creativity#31873.0713.071
Style#42342.6432.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Uses balancing "Scales" for a pun and mechanic, but also has scaling physics objects as the mechanic

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted(+1)

The game is really clean. Nice entry.

Submitted(+1)

Fun balancing game! I have to learn more about each piece to know to put them properly cause I kept dropping the pieces. But it's simple and fun nonetheless.

Submitted

Nice idea, I would work on the aesthetics a bit and make bigger platforms for objects.

Submitted(+1)

Great concept. Well done!

Submitted(+2)

Fun game! I kept trying to drop them from a higher height to speedrun the earlier stages which felt fun :P 

(+2)

Hits the nail on the head for the jam theme. The "slow rotation" mode should probably be the default. 

You can scale the difficulty by giving the player increasingly irregular polygons. This added difficulty can then be eased by adding a "flip" mechanic that allows you to flip shapes.


Very easy and intuitive controls, solid execution and a clear artistic style. Gets boring and repetitive pretty quickly, though.

Submitted(+2)

A simple game and premise, but well-executed for what it is. The first few levels were fun, but I would've liked to see the difficulty scale a lot more than it did, as the game quickly got kind of monotonous. Not sure how you'd do that, though. Maybe more round things that can roll?