This is such a silly idea! When I loaded in and saw everything was blurry because of my poor timing I burst out laughing. I think you’ve got a lot of room to take this and expand on it. For improvement suggestions I’d leave the HUD visible while your character is blinking, and I’d make the cooldown between attacks a little bit more obvious (if not, an auto attack like Vampire Survivors). Excellent work!
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UnbalancedKnightBattle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #836 | 3.842 | 3.842 |
Overall | #2595 | 3.140 | 3.140 |
Enjoyment | #3431 | 2.737 | 2.737 |
Style | #3655 | 2.842 | 2.842 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game you design your character by scaling up and down parts like the eye and the arm, literally your character is 'built to scale'
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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