the art style is crazy good i wish i cloud add something like this to my game.
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Poppp : Rocket Balloon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #51 | 4.448 | 4.448 |
Overall | #75 | 4.253 | 4.253 |
Style | #234 | 4.345 | 4.345 |
Enjoyment | #236 | 3.966 | 3.966 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
we use mic input/keyboard input to blow increase the balloon's scale, and overtime the scale of the balloon will also get smaller the longer it flies around
Development Time
Comments
Really love the comic-y style UI, the idea of the gameplay is fun as well!
Huge fan of the art style and the aesthetic! Coolest menu too! Quite hard to control the up and down, as others have said, but very impressive overall!
Great art style and also I love the sound mechanic. Great Work!
increasing depiction of the theme keeping the right balance i hard until you get used to the control but over all its fun
Fun game with hard controls because of the sudden randomness in movement. Maybe the game is too hard for my preferences, nevertheless it's a great hard game. Maybe you can implement some reward in keeping the scale of the balloon, when the scale is in the dark blue spot, the balloon will have some Splash killzone effect on pop. So, it may reward players who keep the right scale but slightly miss the targets
I tried to play this game for a couple minutes, but didn't get very far.
I like the art style a lot, and the music seems fitting and odd. The trombone and accordion sounds seem like they belong. The presentation of this game is good, but I had a really difficult time with the controls. The idea to use a microphone as the controller is awesome, but I couldn't get my blue yeti to work. I don't have any other audio input devices plugged into my computer so I don't think it was an audio device issue. Likewise I tried to play with space bar and I got further, but it seems like the controls for the Y axis is REALLY sensitive. I'd either hit the ceiling immediately or nose dive if I touched W or S, the furthest I got was when I only used A and D. If I'm missing something I'd love to know and give it another try because this idea is really cool!
Thanks for your suggestions, truly appreciated it! <3
We've fixed most of your problem in our project, but sadly it's already closed 😭
For the audio, we've asked some of our friends to test it on different machines but still are unable to identify where the issue. 'cause everything is going well 😂. The app automatically capture your default microphone, maybe if you want to try it again, set your blue yeti mic as default temporarily) 👌👌
Thanks anyway <3
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