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Lost Machine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1817 | 3.484 | 3.615 |
Overall | #3302 | 2.940 | 3.051 |
Style | #3524 | 2.891 | 3.000 |
Enjoyment | #4315 | 2.446 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is a robot that was Built To Scale. To scale themselves to traverse obstacles. They can also snap back to their original form to fling themselves across the level.hey are able t
Development Time
96 hours
(Optional) Please credit all assets you've used
All art and code was made by DoubleAM(Me), with some free sounds from mixkit.co, soundsnap.com and pacdv.com.
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Comments
Love the idea and graphics feel nice and cohesive. It's a bit difficult to aim yourself in the air with a zip and also using a second zip when already falling. I would recommend making the zip recharge larger and resetting falling speed when stopping to scale in the air.
This game looks amazing. Fun to play with an interesting concept.
The game is great looking with a cool concept, but also has a strange tendency to shove the player into geometry, forcing them to fully restart. Twice within 5 minutes I was forced into the floor and had to restart.
Cool concept, a little hard to tell how you'll be sprung when you press z midair though, which makes the mechanic that restores that ability hard to use. It would be nice to have a visual indicator of where you'll be fired off to. The scale sound effect was also a little jarring, might want to turn it down a bit