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Nick Nack Central's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2188 | 3.113 | 3.231 |
Overall | #3056 | 3.014 | 3.128 |
Creativity | #3077 | 3.113 | 3.231 |
Style | #3744 | 2.817 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The more orders you fulfill, the more crafting potentials you unlock. Thus you are scaling you knowledge of crafting.
Development Time
96 hours
(Optional) Please credit all assets you've used
link: https://www.fontspace.com/mintsoda-lime-green-font-f92418
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Comments
I liked this! I got pretty engrossed in the gameplay of flipping screens to craft stuff. The UI was unfortunately buggy and when I hit day 3, the buttons for the new items weren't working.
you need a feature: kick the the >[ character, I don’t like that one! cool idea, I liked once I understood the idea. I think there is a bug with the screen size, part of the game was cropped (even in fullscreen)
very original idea and really fun i like the style of the game the only problem is that there is a little bug that don't show the name and the materials i need for the last items
but except for that i loved it
This game made me laugh! It's really fun and really creative, and I love that you have to guess what the customer wants when they come in. I also like that you don't unlock all the items right at the beginning, that makes it easier to start playing without being overwhelmed. The UI is a little buggy and some of the text was appearing on top of other text, but nothing a little more time can't fix. Superb game!
I love your concept. I would maybe add the controls to switch areas at the bottom of the screen in the beginning, because while I read the description, some people may not and could not know how to proceed. I really like that you have to figure out what people want, so if you work on this further, I would add more items and more vague requests, so you need to think more about what to serve people. Also being able to give anyone anything would give the game stakes!
I'm glad you enjoyed it! I think every bit of your criticism would've made the game better. If I continue this game, I'll definitely take your advice for consideration. Thanks for playing!