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Short (Not)ice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1914 | 3.465 | 3.909 |
Enjoyment | #2855 | 2.901 | 3.273 |
Overall | #2983 | 3.035 | 3.424 |
Style | #3959 | 2.740 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player character, Berg, melts in the heat of the underworld. His changing hight is used throughout the game in puzzles where you need to take advantage of his reach or his squatness
Development Time
96 hours
(Optional) Please credit all assets you've used
I made most of the pixel art myself but for the font I used Frosty by fontalicious fonts. The platform sprite is an edited version of the platform sprite featured in Brackeys' godot tutorial.
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Comments
Cool concept. As other people have said, there should be a way to speed up the melting process maybe a x2 speed button when you're standing still, but other than that good job.
Interesting concept and I like the variety of level design. There are some areas that can be improved, like Makiki mentioned having a way to more quickly change size would be greatly appreciated, and at the 2nd smallest size it looks like you can fit underneath crawlspaces but you can't, there are some times when you get stuck in a ceiling when you grow into it and for one level transition I ran off a cliff because the previous level ended with a sprint to the end. But overall I very much enjoyed it.
Pretty nice little platformer, I would kinda like an ability to melt faster on demand, sometimes the waiting gets a bit tedious.
I toyed with the time it took for the character to melt but making it faster in some spots made it too fast in others and I'm too bad of a programmer to figure out how to get it to happen on demand. Thanks for the feedback!
Great idea and nice execution, but that enemy placement on the level in which you first encounter the fire monsters requires some pretty difficult timing for a starter level.
Thanks for the feedback! I'm glad you liked the idea.