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RoboElevator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5118 | 2.457 | 3.250 |
Enjoyment | #5717 | 1.984 | 2.625 |
Overall | #6292 | 1.921 | 2.542 |
Style | #7158 | 1.323 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Build your robot companions to scale walls.
Development Time
96 hours
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Comments
Really clever idea-I loved the first couple of levels, but then I couldn't get the chain pull to work on the second chain pull level.
No idea if it was a bug or if i was not solving the puzzle properly.
Quite frustrated because it was so good until i couldn't go any further.
Very cute game. Love having all the minions and was an interesting control scheme that would translate really well to other controllers. Also the incremental level design was done well! I think the only thing I struggled with was figuring out how to consistently chain pull robots. I know I did it once, but wasn't able to do it again.
The game is surprisingly great. The levels are designed immaculately. Each level teaches you something new from one to the next.
I also really like how well the robots operate to stack and pull, it felt so cool. Also, the lightbulbs when they can do a task are very cute.
I think my main issue with the game is its controls, which take some time to get used to. But it’s quite good.
Interesting idea, but the UI was a bit clunky to figure out how to direct the built robots