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A jam submission

MicrocosmView game page

A cellular automation game
Submitted by wiebel, musicalskele (@musicalskele_) — 3 hours, 57 minutes before the deadline
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Microcosm's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#6393.9354.250
Overall#12543.5753.861
Enjoyment#15613.3183.583
Style#19213.4723.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This is an automation game where the player 'scales up' the production of varies resources, by placing buildings on tiles of various sizes.

Development Time

96 hours

(Optional) Please credit all assets you've used
We used the font Aileron by dot colon: https://www.fontsquirrel.com/fonts/aileron
All other assets are made by us.

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Comments

Submitted(+1)

Excellent game. Took some time to understand but its very VERY fun man. Incredible!!

Submitted(+1)

Cool game! Didn't quite understand it. Placed a nutrient maker but nothing happened. So assumed I had to connect it to something else? Still enjoyed the vibes though and would like to try again but with the help of a tutorial :)

Developer(+1)

apologies for the lack of a tutorial; we'll update the page asap with a short gameplay guide/tutorial. a few of my friends also found this part a bit challenging, so thanks for the feedback! :3 for your issue, if you pay attention, every tile type has arrows indicating input and output, their color indicated the item type. for the 'nutrient maker', it requires 'extracellular fluid' from producers on both sides to produce 'nutrient jelly'. you can also use 'nutrient jelly' to create veins for moving items around. (they work like belts!)

hope this helps! <3

Submitted(+1)

Very fun and addictive game ^^