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A jam submission

Starbound ExpansionView game page

Prepare yourself for a chaotic space battle.
Submitted by KingDead95 — 10 hours, 57 minutes before the deadline
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Starbound Expansion's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#52942.1213.000
Style#61781.9192.714
Overall#62081.9532.762
Creativity#66111.8182.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Scaling the main character

Development Time

48 hours

(Optional) Please credit all assets you've used
Warning: with this game, your computer may take off, literally!

Prepare yourself for a chaotic space battle where your ship grows with every upgrade. Navigate through finite yet intense waves of enemies, where every decision to power up brings a new level of challenge. Can you manage the increasing scale and survive the onslaught?

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Comments

Submitted(+1)

Nice game!

I would have put a mouse cursor and the ship aiming at it, instead of rotating the ship on the x variation of the mouse... It felt really weird to control the direction like that!

Little bug at the finish screen, the Total points counter only counted the points I had not used at the end, and not the total of points I gathered during the game. It ma not be a bug, and you intended to show a score system based on the points you sacrificed, but it's not clear if that's the case.

Anyway, nice visuals, nice sounds, nice fun! Good job!

Submitted(+1)

Very fitting music, and fun gameplay! At first I thought the attack speed was the speed of the bullets because they were pretty slow but I quickly realized it was rate of fire and I could leave dense trails of lasers to hit all the enemies lol. Very fun!

Submitted(+1)

I really liked the music in this jam and once Saturn was in the background I realized the background elements looks really cool too!  This game was a little hard for me to control, I personally use a trackball mouse.  I think if you could add just one thing to improve this game it would be some type of reticle or some feedback as to where your mouse is. 
Great job!