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Weighted Crates's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2020 | 3.429 | 3.429 |
Creativity | #2251 | 3.357 | 3.357 |
Overall | #2433 | 3.190 | 3.190 |
Enjoyment | #3260 | 2.786 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game takes a spin on the theme "Built to Scale" by taking the word scale, as a tool to measure weight., as the core mechanic of the game is the weighted crates throughout your adventure.
Development Time
96 hours
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Comments
Nice puzzle platformer with awesome level design and consistent visual style.
I LOVED THIS, I don't know what it is but I love the little bug and the game felt really fresh and simply fun :)
cool game i love the concept but I was stuck at the second jump i tried to use the 3 blocks to jump but i couldn't maybe I am just bad
anyway great job
The three blocks was just a hint that you had to stack a few to reach the next area. There's a fourth one there so you can reach the next area. Thanks for playing the game!
wow this is a really cute game! i love the concept and was blown away when i could kill the enemy with enough weight, genius, and exactly what i was expecting!
i would like some more control options like WASD, and the movement is very slippery too, some of the jumps are very difficult because of it
I nearly added WASD support, it was in the files for some time. I'd scraped it due to the fear of not being able to make setting in time... (my schedule was booked since my freshman year is starting :/ ). To address the slipperiness of the movement, it's a weird thing that happens when I design just about any game, and it's very often commented on. I personally enjoy the movement slipperiness for some reason and with a lack of play testers it's quite difficult to judge your own preferences vs others. Thanks for playing the game! It's the first game jam game I was able to submit after my other two attempts.