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Shift 'n' Lift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4517 | 2.546 | 2.750 |
Overall | #5471 | 2.237 | 2.417 |
Creativity | #5528 | 2.315 | 2.500 |
Enjoyment | #6172 | 1.852 | 2.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I designed this game to embody the "Built to Scale" theme in a literal way. My warehouse robot protagonist is quite literally built to scale up and down! This size-shifting ability is core to the gameplay. I've created a game where players must constantly adapt their size to meet the challenges of each level. Need to move a massive container? Scale up. Have to squeeze through a narrow gap or reach a high shelf? Scale down. This mechanic ensures that players are always thinking about scale and how to use it to their advantage. I've created a game where scaling isn't just a gimmick - it's an integral part of the experience, making it a perfect fit for the "Built to Scale" theme.
Development Time
(Optional) Please credit all assets you've used
Music by nojisuma from pixabay.com
Grab Sound Effect from <a href="https://pixabay.com/sound-effects/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=45792">Pixabay</a>
keyboard UI https://dreammix.itch.io/keyboard-keys-for-ui
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Comments
Game looks great! One thing that I think that would fix some problems I had is to have a delay when you drop something before you can pick something up. Even like 0.5 seconds would make it easier. Because sometimes if you drop the block you also pick up the next one
I really liked the graphics but the gameplay was not as enjoyable. Smoothing out the physics would be a big improvement. Good job on the submission!
The graphics were okay, but the gameplay and platforming just weren’t it.
I like the UI and the concept, but the physics make the gameplay loop a bit frustrating, as I struggle to get boxes into the car. Maybe if the boxes disappeared (or were automatically fit) into the container when we arrive at the destination? The art is amazing and you really explored the theme well! Good job on finding ways to explore this mechanic in interesting challenges. Congrats on the submission!