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Built In Babylon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2788 | 2.929 | 3.875 |
Overall | #3855 | 2.772 | 3.667 |
Style | #3934 | 2.740 | 3.625 |
Creativity | #4563 | 2.646 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gameplay loop involves building a large tower in order to scale higher and higher into the sky to go swat an annoying angel from blocking your sun. So essentially, the main component of the game is a temple which is literally "built to scale" by you.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
Had way more fun than I expected with this game. In the first minute it looked and felt kinda trashy to be honest XD. I died way too quickly from stuff I did not see and the movement was too "floaty" for my liking.
But then it grew on me and I learned the mechanics. Really loved the humour and meme art.
Awesome game, could use a bit of polish on the feel but otherwise feels very complete and fun!
A couple minor critiques:
Overall great work though, the game had a good sense of humor and it seems like you were able to adequately complete your scoped project!
Very enjoyed playing it! The dialogue is perfect for my tastes, I love the tone of this game, the way signs are presented, all angel's dialogue, everything. Very good submission!
Unfortunately, I got hit with a flood, and couldn't run back to the second floor fast enough and suffocated... Maybe a bit less dmg/sec for water?
I like how the difficult scale with the more you scale the construction and the humor was pretty funny.
Good game, unexpected but enjoyed playing it
Really fun game with a cool and humorous premise! The writing is witty and the way the mechanics build up with each thing you build makes for a fun arcadey feel!
The zombies are pretty hard to hit and hit too hard for how many there are. Maybe they should be affected by the thunder attacks and slowed down by floods to make them more avoidable?