I'll admit, I couldn't even get past the platformer. The controls were quite sensitive, and the time pressure was tuned very aggressively. It's a very cool concept, but it's connection to the theme is a bit tenuous.
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HUGOHUGO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #6064 | 1.855 | 2.833 |
Style | #6703 | 1.637 | 2.500 |
Overall | #6734 | 1.709 | 2.611 |
Creativity | #6906 | 1.637 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to build your way up to scale the sky
Development Time
96 hours
(Optional) Please credit all assets you've used
Pixibay for some of the sound effects
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