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Scurfale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2611 | 3.212 | 3.800 |
Enjoyment | #3539 | 2.704 | 3.200 |
Overall | #3722 | 2.817 | 3.333 |
Creativity | #4894 | 2.535 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game features you as a scale that fell off a snake. You can scale up and down on the x-axis, and you can perform a big stretch to quickly scale up which can be used to bounce off of walls.
Development Time
(Optional) Please credit all assets you've used
"Deep Relaxation" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Wind of the Rainforest" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
SFX from zapsplat.com
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Comments
That was very fun! The levels were challenging, but fair, and the mechanic made for quite interesting designs.
While most of the physics made sense, one thing I had trouble realizing was that, during long horizontal leaps, holding in the direction of the leap can actually slow down the character.
The vibes are immaculate! The art is extremely pleasant, and the Kevin MacLeod is a great fit. I especially like the art on the serpent.
While most of the audio balancing is fine, the death sound and the level start "click" sound are a smidgen too loud; they regularly peak the audio above +0.0 dB.
I'm not sure if having big grow and big shrink be binded to Shift + Q/E makes a lot of sense, given how much they need to be used. I spent long amounts of time with my pinky on the shift key, and it wasn't the most comfortable thing.
All-in-all, fantastic! Great work!
can’t play on linux :(
shift + E to scale extra large doesn't work for me on windows
It crashed for me on MacOS Apple M2 Max