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A jam submission

CYBERGOREView game page

Traditional Roguelike Robocarnage
Submitted by DoctorDink, toggytokyo — 6 minutes, 57 seconds before the deadline
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CYBERGORE's itch.io page

Results

CriteriaRankScore*Raw Score
Style#45842.5253.571
Overall#56132.1893.095
Enjoyment#59231.9192.714
Creativity#60012.1213.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game has the main character build themselves up through collecting various robotic pieces, while they literally scale an endless tower.

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credit

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Comments

Submitted

Always fun to see a terminal game! Nice work!

Submitted

Creative implementation of this year's theme building up the player

Submitted

Nicely done, I really enjoyed the visuals and the fog of war. I enjoyed the way each action you take moves time by one step. Made exploring in a console looking game actually quite exciting.

I agree that it would've been nice to have controls indicated in game, but I found them on your page in the end.

Submitted(+1)

I love the retro aesthetic (reminds me of the game Rogue). The colours are very pleasant, and I like the lighting (view range) system!

I wish there was some indication of controls. Also, once I cleared the first level of the dungeon out, I didn't know how to proceed. Did the pieces of robot that I picked up do anything? Maybe that wasn't implemented yet.

Great job, it was fun to try your game out :)

Feel free to check out my game too if you would like to!

Developer(+1)

Shift + < goes through stairs, and the pieces impact some of your stats, improving damage/resistance to damage/etc
Will take a look at a bunch soon!