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A jam submission

Rolling KnightView game page

Scale and roll!
Submitted by CreeperXD — 1 hour, 17 seconds before the deadline
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Rolling Knight's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#13223.6523.652
Overall#27303.1013.101
Enjoyment#31212.8262.826
Style#37162.8262.826

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The knight is cursed by a witch to be confined in a ball, but has a side effect: the knight can now manipulate certain objects by scaling them, helping him navigate. He is (accidentally) built to scale objects

Development Time

96 hours

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Comments

nice concept! I like that the scale was implemented on the environment to control the character, not in the character itself. good job dude!

Submitted

nice game idea,conttrol feelings not very well 

Submitted

I HATE THE FACT THAT IT ARE TWO DIFFERENT BUTTONS OVERLAPPING!!!

Nice idea though

Submitted

Love the game and the artwork is so good. One improvement that could be made though is the scaling for the boxes, but for such a short time this is really good.

Submitted

I really liked the concept. Maybe I miss more facility to expand the boxes. The king's art is fun. Good job! Keep developing!

Submitted

really cool concept! The presentation was good too. Pretty enjoyable, but it was too hard to expand the boxes. Good job! :)

Submitted

Good concept and good sound design. I got stuck in level 4 i was not fast enough with the accelerators. And it would be great if we could move the camera to have an easier access to some of the box colliders !

Love the mechanic, I wish the boxes were easier to click on but I thought that was a great take on the theme.

Submitted

Definitely loved the idea and creativity. If the scalers' collider boxes can be larger then all would be good. Maybe add a tutorial like how to teach others play coz people might be stuck in the first level without knowing what to do.

Submitted

That's a really neat interpretation of the theme, this was fun! Just a little frustrating trying to grab the small targets when it was time-sensitive, especially since I always managed to grab the wrong dang one lol