Crazy that you managed to make such smooth pathfinding in such a short amount of time! It felt super satisfying to move my giant horde of ants around the map. I figured they were gonna get stuck but nope! Nice work!
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AntScaled's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4517 | 2.659 | 3.000 |
Overall | #5940 | 2.068 | 2.333 |
Style | #6124 | 1.934 | 2.182 |
Enjoyment | #6680 | 1.612 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Ants are "Scaled" (weighted) to "build" (generate) other ants in order to reach the goal
Development Time
(Optional) Please credit all assets you've used
Assets for UI, Terrains and Structures were used, see description for full credits
Comments
Fellow Ant game maker! I really like the concept, finding different conversion rates and exploring the map to get the final golden ants! I also really liked the hexagon based map aesthetic. I would have liked a way to zoom out of the map or have a mini map somewhere, just so I can keep track of all my little ants that I sent into the wilderness. Overall you did a lot for such a short amount of time which is pretty cool!
hey! great game idea!
i must be honest here, i think you prob overscoped with this game. pathfinder? multiple unit selection? fog of war? dude thats a full RTS game! youve implemented a lot of hard stuff in the jam timeframe and left some important and easier features (like sound and a basic text ingame tutorial) unimplemented. you must be a very skilled programmer, so be extra careful to not overscope projects ;)
I think the game needs some upgrades to be fully enjoyable, but in a certain way, I like the calm exploration of the Anthill while searching for the "Scaler" I had a good time finishing it. Great job!
PS : I notice the background in the the itchio page after i finished the game 😩
A nice minimap would be really apreciated! Thought it felt mazing to direct 50 ants. although my pc wasnt that happy
This really needs some sort of minimap, zoom, or another way to quickly navigate the map. Without any hints to locate the scales, you kinda just have to send your ants in various directions and hope they stumble upon something, and with no quick way to move to another ant it becomes a game of slowly scrolling through the empty map :(
Love the art, gameplay kinda needs more content but overall nice game!
Great game! Feels good to control, namely selecting units works exactly how I would expect for an RTS. The camera was a bit odd but not bad at all! It was rather difficult for me to find the scales to level up the ants though, a few hints or landmarks funneling you into the right area would have been very helpful, or maybe I'm just not very observant haha. The art is really really nice! Amazing work!
Hey, thanks for your comment, I really wanted to have it work like a real RTS game, so I’m glad that you liked it. As for the camera, it works better in full-screen, but I wasn’t that happy with it either, certainly needed a bit more refining And so sorry for the Scale-finding part, I ran short on time so I had to rush the placement of them, I tried not to put them that far off though Glad you enyojed the game!
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