Once I got the hang of it the game was pretty neat ,those tooltips were very helpful. I felt the progression was done very well, going from avoiding other cells to multipling rapidly and going after large groups of them.
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Apoptosis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2312 | 3.067 | 3.067 |
Creativity | #3006 | 3.133 | 3.133 |
Overall | #3549 | 2.867 | 2.867 |
Style | #4951 | 2.400 | 2.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game is at the cellular scale, and is about scaling up the amount of cells you have to win
Development Time
96 hours
(Optional) Please credit all assets you've used
Ovani sounds for squelch
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