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A jam submission

ScalatronView game page

Submitted by Tundra Studios — 3 hours, 1 minute before the deadline
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Scalatron's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#38102.6192.619
Creativity#43682.7142.714
Overall#50002.3972.397
Style#62731.8571.857

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The in-game robot was built in order to be capable of "scalilng," interpreting the theme as more of a verb. the scalatron was built to scale.

Development Time

96 hours

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Comments

idk

Honestly too easy, I imagine this is mostly down to time constraints though. The robot going through the pipe was a neat surprise

Developer

i wanted to balance the game a little bit, just tune the little stuff like robot speed, turning speed, battery consumption, etc. i didn't have time to do this, and even if i found that time i was in such a rush to finish the code that i hardcoded all of these tunable properties, making it rather hard to change later on.

Submitted

I think that this game has potential because I like the idea - I think it was quite creative. However, other than that, the robot moved quite slowly so it didn't make much of a threat, which made it a bit boring. On top of this, the style can do with a bit of work as it doesn't look too great.

Other than that, great job!

Submitted

I really liked it! The first time the robot went through the pipes I almost screamed lol, great job. It does feel a little easy at times though, and I found the last part of the game a bit too long IMO. But I loved the idea!

Developer

i ran out of time, but i was planning on making the robot grow to fit the size of larger hallways later on in the game. I tried it and it was actually kinda scary watching the robot 3-4x the size of you.

Submitted(+1)

That does sound very scary haha, but I understand having to lower one own expectations to comply with the time limitations. We had to do the same thing in our game ourselves. But at least those ideas are still there if you plan on adding them in the future to your game!

Submitted

I really liked how the gameplay adds a bit of tension as you don't know where the robot is, and the sound helps this because you know that somewhere it is going through a pipe. I think it could have been a bit more challenging.

Submitted

I like the idea for this game; it was fun but felt a little easy.