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Tower Offense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5699 | 1.667 | 2.222 |
Presentation | #5987 | 1.667 | 2.222 |
Overall | #6049 | 1.694 | 2.259 |
Creativity | #6088 | 1.750 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the attacker
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Like the others, I wasn't able to figure out how to play the game, so a tutorial or instructional page of some kind would definitely have been helpful. Working alone under a 48 hour time limit can certainly be challenging, so maybe you'll have better luck next time!
I dig the style, themap with simple tiles and cute little enemies, but i couldn't get very far, it was quite confusing and there was no guide or tutorial
Sorry, I couldn't get anything to interact outside of buying a single upgrade and opening "defender parameters" and scrolling the map around. Start round didn't seem to do anything. Clicked everything I could see to click.
Cute idea, I'm impressed that the placement of the towers both forms a reasonable path and is not the same everytime, however I struggled to make any progress