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You Make It's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5100 | 2.259 | 2.333 |
Overall | #5757 | 1.829 | 1.889 |
Enjoyment | #5796 | 1.614 | 1.667 |
Presentation | #6063 | 1.614 | 1.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is put into the role of the developer/creator in certain ways
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cool idea, I definitely think its biggest drawback is one, the UI is clunky so placing the islands could be smoother (like a transparent preview of where it'll place) and being able to delete individual islands. Also the platforming is left to be desired, and I think that's where most of the expandability is going to come from, because ultimately this is a puzzle-platformer. Because this is 3rd person, I'd recommend opting for a standard 3rd person camera that can be rotated the mouse instead of the button turning. But that's just my personal thing.
Really nice concept! With some developed movement this could be something really great!
I initially had the same problem, but it seems to just be a bug with the web build. After downloading, I was able to play the game just fine! The concept being able to set my own keybinds and platform placements to get to the end was pretty neat. However I do feel most people will just set it to wasd and space and get on with it, so maybe find a way to encourage players to switch up buttons. The physics were also pretty wacky, making small jumps very hard, and I was able to jump to the end platform from the start, so maybe try adding some air control.
Thanks for the feedback, glad you were able to find the controls. The thought was for the player to take on the role of the dev writing the controls, but the execution fell short with only 9hrs of development.
looks like the game is not playable :(
The screen is stuck on a screen with Level 0, Start, End text and what it looks like a player and two platforms