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A jam submission

Living DungeonView game page

Submitted by Lobster Train — 37 minutes, 51 seconds before the deadline
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Living Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#2994.1114.111
Overall#7753.7223.722
Enjoyment#8953.5003.500
Presentation#15243.5563.556

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as the dungeon itself, not the hero.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Very fun and cute little game. I can see how it can hook you for ours. ^^

Submitted

Interesting game, I'm particularly fond of dungeon making games. I love the different ways you can make use of the room placement and dungeon layout to your advantage. Only issue I have is that its a bit hard to see what's going on with the room probabilities, the monster damage, and the hero's stats. Maybe for a post-jam update some kind of animation or cut scene when an event occurs could help illustrate the changes better?

Something which might make the probabilities a bit easier to manage would be having tiles with equally possible outcomes. For example the first few tiles have exactly one possible outcome then you introduce tiles with two equally likely outcomes (e.g. [Yellow or Blue 5dmg monster], [Yellow 10dmg monster or Pink 20Pow] etc.). Then it goes on to tiles with three equally possible outcomes.


Bug: If the hero dies whilst moving to another room (e.g. they encounter an undead) they still continue moving about the dungeon and reaching their destination can heal them.

Very fun! I can see myself playing this for hours!

Submitted

Love the build your own dungeon idea.

Fantastic game! Love the concept, the game play is rather smooth and feels quite polished, and was very satisfying as well. Big numbers made the brain go brrrr :)