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A jam submission

Burn RubberView game page

Tower Offense
Submitted by smilewood — 48 minutes, 22 seconds before the deadline
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Burn Rubber's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#21183.2923.400
Creativity#23643.2923.400
Overall#27133.0123.111
Enjoyment#36842.4532.533

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Rather then line a track with towers take them on the road in a Tower Offence.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Loveeee the graphics of your game, really well done! :D

Submitted(+1)

Nice Game!

Submitted(+1)

Cool style! i love the enemy design !

Submitted(+1)

Very well done on the art and music. Those bugs looked dope. The steering control was the only major issue that I saw. I spun out, slid down a slope, and fell through the map. Had a nice laugh though, ty xD

Submitted(+1)

I really like the premise of this game. The art and sound are also pretty good.

The truck was really unwieldy to control, though. It felt more like a toy than a tank, and in a game like this, it should've felt like a tank. It barely had any torque for going uphill, and it flipped over pretty easily. That is definitely the biggest thing holding this game back. A slightly more advanced enemy AI also would've been nice.

But again, design-wise, this game has everything going for it. It just lacked a bit in execution, which is hard to do right in only 48 hours. Well Done.

Submitted(+1)

Amazing art, love the concept!

Submitted(+1)

I like the idea of the game, and driving around the truck is fun, but I couldnt get the back guns to spawn when I picked them

The rear guns require multiple powerups to unlock. Your progress is shown in the button's bottom right counter.  They are quite challenging to get - something we would very much have liked more time to tune -  but strong if you can manage it.