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A jam submission

GMTK2023_MappingPostFactumView game page

The player input is already here, but the map ain't ready yet!
Submitted by FortressSpy, orik1 — 1 hour, 26 minutes before the deadline
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GMTK2023_MappingPostFactum's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#30553.0593.059
Enjoyment#31252.6472.647
Overall#34172.7652.765
Presentation#38452.5882.588

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Puzzle Platformer, But you play as the Map Maker and build the level around the existing player movement

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Hey I really liked this! Reminded me of Super Meat Boy when it started.

  1. I ran into a bug where it was playing several music tracks at the same time.
  2. When moving a platform I would pause the item at the last good location, and don't preview the object moving into unplaceable areas. It feels bad for the platform to reset because you were off by a couple of pixels.
  3. A "ghost" trail of the default path would be very helpful.
  4. I really like the control timeline at the time, but it wasn't obvious what it was until you hit play for the first time. I was trying to grab those "objects" to move them around.
Submitted

the idea is good but the game needs to be more developed.  :)

Submitted

Love the concept! I think it has a lot of potential. It is a bit finniky with the placement and the movement, and that made it really tough to beat the levels. I also found the music would double every time I needed to restart the level, which got annoying. Would love to see if you continue to work on this!

Submitted

I could not get past the third level, maybe its just me. Overall a nice game :D

This is a really interesting premise unfortunately it was frustrating to get the land into the right places at some points. I would set it up so that the character could jump up but then it wouldn't have the ability to jump across the next gap. Also the first time I ran this the charcater completed the first level by itself with nt help from me but the second time it did not.