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Monster Seizer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5283 | 1.984 | 3.000 |
Overall | #5971 | 1.732 | 2.619 |
Creativity | #6002 | 1.795 | 2.714 |
Enjoyment | #6149 | 1.417 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In a regular game, you control a character to kill monsters, but in Monster Seizer the roles are reversed: you control monsters to kill them
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Kind of a summoner's rendition of the character, interested in trying my ~
I like to think I can imagine how this can open up into some interesting gameplay. A little puzzle solving using threats to neutralize other threats.
For sure idea has its potential, but we got out of time when we finished core gameplay :)
Art assets and cel shading look awesome! Would have loved to see you all build on the concept more and extend the mechanics.
Thanks!
I like the concept. But in two levels havenot fully feel it.
Interesting to see how it continuous)
Thanks!
Quite an original and cool concept. 3d models are very good. The game is too short tho.
Thanks! A game was a bit too ambitious for our team, but it was a useful experience :)