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Life of Prey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3086 | 3.050 | 3.050 |
Overall | #4181 | 2.467 | 2.467 |
Enjoyment | #4624 | 2.100 | 2.100 |
Presentation | #4682 | 2.250 | 2.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reversed hunting game
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Game was a bit janky but it was fun and had great pixel art
Good game, it was pretty laggy and the food mechanics could've been explained better but I enjoyed it.
A good game but too laggy
I like the concept a lot- and I think it took shape nicely. The food mechanic was pretty unclear to me which was tough but workable. Unfortunately, I ran into some really bad lag with moving at about .5 fps or less. Wish I could play more smoothly to really get into this one - good job!
Sorry about the lag! It was way worse in the web build than local, wish I had more time to iron that out
nice game!
The game was realy laggy on my side. But you did manage to make procedural terrain wich is somethings that I want to avoid for as long as posible. Good job on making this game.
Yeah the procedural generation was tricky and definitely the cause of the performance issues
Well done on the procedure terrain, though gameplaywise I wish there were more elements you could use hide from the hunter.
Thanks for playing! I wanted to add more of that too
This game got my computer begging for air
Cool idea, but maybe too hard for me! Nice work with the procedural terrain :)
Thanks for playing!