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A jam submission

Quest ReversedView game page

You now play as the Quest NPC
Submitted by Fravinci, mackelio, Chiwab — 1 hour, 5 minutes before the deadline
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Quest Reversed's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#36492.8333.778
Enjoyment#40062.3333.111
Overall#40142.5283.370
Presentation#42562.4173.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We play as the Quest giver in an fantasy world and not as the heroes taking it. Also the characters are reversed. Like Tank is smart, the mage dumb, the healer is a stone and so on. Also is our enemy the Light Lord, so "the good people"

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

That was really fun! Seems like you and I had kind of the same idea with the quest giver and you guys got it executed properly. Well done!

Submitted(+1)

Once you learn how it works, it's easy to manage.
A very nice start point for a full game, there are a lot of things that youu could add here

Submitted(+1)

Yeah! I won and saved the country! The theme definitely hit the mark here, and the difficulty level was just right. I had to restart a few times before I managed to succeed. The graphics and music are nice, and with more time and ideas, you could definitely turn this concept into a bigger game. It was definitely fun to play :)

Submitted(+1)

Matilda died on me, but I still managed to beat it!
Cool concept, and pretty well executed. The explanation was a little overbearing, but after the first few quests I got the hang of it. Fun game, and pretty funny dialogues :D I can totally see this expanding into a full game.

Submitted(+1)

i didnt go very far, but the concept seem interesting, adding complexity by showing stats for the character and giving stats requirement to each quest and allowing the player to recruit new characters could be push the player to develop strategy around specializing certains hero in certain type of quest