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A jam submission

Bossfight SimulatorView game page

Players always take on telegraphed and predictable bosses. What's it like to be one?
Submitted by DirtyOnion — 5 hours, 42 minutes before the deadline
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Bossfight Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#30392.6703.083
Overall#38952.5742.972
Creativity#40312.6703.083
Presentation#43512.3822.750

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This game reverses the roles of a typical bossrush game. Instead of one player fighting numerous bosses, you play as several different bosses fighting one player

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Having different boss designs to try out was fun, and they were all pretty different! The "hacker" difficulty didn't feel much harder than the "noob", but maybe I was just used to the game at that point.

Developer

Unfortunately the Hacker difficulty isn't that much harder, it's not just a you thing. It just makes the player more aggressive and slightly higher chances to dodge and heal successfully. The naming scheme was mainly a parody of those "Noob vs Pro vs Hacker" videos that plague Youtube. I'm glad you had fun with it, the game was a blast to make!

Submitted(+1)

This was genuinely super fun, probably one of the best I've played, I loved how each boss had completely unique abilities which you needed to learn. Also so much content for the time given. Sucks no one is bothering to play it.

Developer(+1)

Thank you, I'm so glad people liked it! I spent a lot of time thinking about what moves I could give each boss without making them feel "samey," and I'm really happy with how they turned out.

Submitted(+1)

That's a lot of content for such a short time. Good job!

Developer

I'm happy you enjoyed it! Originally I was planning on making 5 bosses, but I soon realized that 5 is crazy high for 2 days, so I settled on 3. I'll be honest though, it wasn't easy, and I pulled an all-nighter on the last day to make it work.