Play game
Singe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3868 | 2.382 | 2.750 |
Overall | #4454 | 2.358 | 2.722 |
Creativity | #4619 | 2.454 | 2.833 |
Presentation | #4720 | 2.237 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of playing as the heroes in a MMO, you play as the fisrt boss.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
ah man! forgot to protect the treasure roooooom!!!! NOOOOOO!
Oof. Sometimes, I forgot and I made the game!
Hi, there,
I like the concept of protecting your gold and the dragon design is very nice.
Small point of improvement:
Moving the dragon is a little too slippery. The deceleration value could be a bit higher to make it stop faster.
It's important to provide feedback when you hit an enemy to realize the impact you're having (flashing, particle effect).
The hitbox for collecting coins is a bit small, and only at the dragon's paw level. It could be more generous.
I hope you find this feedback useful.
Thanks for the feedback! I'll fix the decel and hitbox once the jam is over. I'll also try to add a flash to enemies.
Gets samey after a bit but fun!!