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Rushing Movies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3414 | 2.534 | 3.400 |
Overall | #4100 | 2.112 | 2.833 |
Presentation | #4211 | 2.012 | 2.700 |
Fun | #4530 | 1.789 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Camera connected to GameObject
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
No
We used pre-existing audio
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Comments
I didn't have a super great time with this one. I kept needing to go near the top of the map, and it was very difficult to move up there by the invisiwall. I'm also not sure what conditions are needed to let you activate the pull magnet.
Also not sure if this really fits the theme at all.
The pixel art is fabulous! The physics on the camera's motion probably could have used some more tweaking, as it seems to move the same amount if I barely bump it versus taking a running start at it. I understand well the constraints of the game jam, though.
Very original idea, too! Excellently done.
Wow, thanks for the feedback!
Yeah, time ran out when I wanted to tweak some of the mechanics and there were also some bugs i couldn't fix, but I'm proud of my project since this was my first completed game and first GameJam.