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A jam submission

The BerserkerView game page

GMTK Game Jam 2021
Submitted by TheGlxblt — 38 minutes, 15 seconds before the deadline
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The Berserker's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#43061.8862.667
Overall#50331.6762.370
Originality#51891.6502.333
Presentation#52301.4932.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The health of the player is connected to the weapon. The player can grab hostages (white diamonds) from around the map and use them as ammo instead of their own health.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Cool concept! I really like the particle effects and the idea of your health and ammo being joined together!  Nice work!

Submitted

That's an interesting concept! Since your health and your ammo are joined together, you're way less likely to waste your shoots.

Nice work dude! :)

Good Job it is a fun game, however there are some things wrong, one the bomb is useless because it keeps damaging you, second I go in a room and get blasted to pieces which is a little unfair. Also you can't leave the instructions menu so you have to quit the game to start it back up again. But overall really fun!

Good Job it is a fun game, however there are some things wrong, one the bomb is useless because it keeps damaging you, second I go in a room and get blasted to pieces which is a little unfair. Also you can't leave the instructions menu so you have to quit the game to start it back up again. But overall really fun!

Submitted

Cool concept with good potential, but prototype needs a lot of balancing. Every shooter needs a lot of balancing to be fun)

Submitted

I feel like the core concept of the game could have been made a bit more clear - perhaps a  more in depth text based tutorial? I did enjoy that some buildings had a "roof" that you couldn't see behind unless you were in the building itself - made the game a bit more exciting!

Submitted

nice! :D