Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

[NoWalk]Joined[NoShoot]View game page

The first player only walks and hold the second. And second player only shoot. Your goal is to defeat all zombies.
Submitted by Artur Eremov, midar1000 — 1 hour, 10 minutes before the deadline
Add to collection

Play game

[NoWalk]Joined[NoShoot]'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#41762.1673.250
Overall#47271.8332.750
Presentation#47701.7502.625
Fun#49421.5832.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We have two players which should work together. First only can walk and hold the second and Second only can shoot.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Cool concept! I like how it makes you strategize a bit. The first bit tossing the turret was hard because the wall kept blocking my view, but I got it eventually!

Developer(+1)

Yes, we really think about the wall and in the end decided to little bit cover up the button by the wall. It is not 100% cool idea but for this small level it is good idea, we think. Thanks for the feedback!

Submitted

Kinda weird and a little buggy (but it's a game jam so it's fine), but quality idea, and I'd say you did a lot with it. Great job man!

Developer

Thank you for the feedback! I appreciate it.

Submitted (1 edit)

Hey, this idea is nice, can definitely see a game built around it. I found the hitbox kinda weird because the zombie killed me when he was dying on the floor, and I managed to walk through the gap in the floor without opening the bridge. Maybe using 2D on this would be easier to develop and simpler to play.

Developer

Thanks for the feedback. Yeah, we know about zombie killing after death and about walking through the gap without bridge)))

Submitted

I see some potential in the idea. I think it would help to have some more feedback when the turret shoots. In the first part you can softlock also if you miss the button when you try to throw the turret across the gap. Needs some polish but like the idea!

Developer

Thank you! I appreciate the feedback. Next time we will consider it.

(+1)

I like the concept, it can be developed in bigger game. Hope to join you in next jams!

Developer

Thank you!