Play Venas
Venas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2775 | 2.667 | 4.000 |
Originality | #3656 | 2.417 | 3.625 |
Overall | #4044 | 2.139 | 3.208 |
Fun | #5386 | 1.333 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game features a family dinner (people joining together) as well as you are joined by a second character while playing. The theme also plays into the game's ending.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Visual presentation and overall atmosphere of the game was top-notch, but movement could be better, for example, walking felt really slow and WASD didn't work for me.
The artstyle is interesting, if not my particular cup of tea. Unfortunately, I found the movement somewhat clunky, some of the dialogue was cut off on my screen (1440x900), and I locked up when accessing one of the clues in the back alley.
The artstyle is interesting, if not my particular cup of tea. Unfortunately, I found the movement somewhat clunky, some of the dialogue was cut off on my screen (1440x900), and I locked up when accessing one of the clues in the back alley.
Not generally my type of game, but this was definitely interesting. The art style and general look and mood of the game are great. I feel like the gameplay itself is a little slow however. It takes quite a bit of time just to walk through one room. I think if movement were a bit less clunky, it would be really neat to walk around the environment and search for clues.