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The Strongest Link's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2665 | 2.558 | 3.273 |
Presentation | #2852 | 2.629 | 3.364 |
Overall | #3176 | 2.511 | 3.212 |
Originality | #3812 | 2.345 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are physically chained to your best friend in the whole world.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
That was really fun =) The Ball had an almost companion cube/Wilson (Cast Away) feel to it, kudos for narratively creating an attachment! sound and music really added depth, felt it fitted the jail breakout theme. Only thing i would say is i needed a little more guidance after breaking through the last wall before the police started chasing me (fun too!) but really well done!
Nice polished game! I like the pick and throw mechanic and the smooth controls.
The soundtrack is cool too!
This is a really great idea! I had fun throwing the ball around, and I liked your dialogue system. The game definitely had an action movie atmosphere. The main issue was that every time I got caught, I was sent all the way back to the beginning and had to click through the dialogue all over again. It would be better if the player was sent back to the start of the most recent area they entered when they get caught, or at least if they just wouldn't have to see the same dialogue over again.
Thanks so much! Yes, once the Jams over we are definitely going to tweak a few things to make it a smoother experience.