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Parcel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1779 | 3.123 | 3.313 |
Originality | #1944 | 3.182 | 3.375 |
Overall | #2192 | 2.946 | 3.125 |
Fun | #2727 | 2.534 | 2.688 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We used joints to make the main mechanics of the game
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Great art and great concept! However it does get a bit repetitive (and the timer bar on the bottom seems to be broken? Not 100% sure what it is). Overall though, very nice :)
It is repetitive, so it gets boring quickly, but I like the base idea! You could try and differentiate a bit the powerups order.
Thank you for your reply Matt, The next step is for sure randomizing the powerups and add harder levels, this is just a POC.
Really innovative concept, well explored. Nice work!
Thank you Ethan :>